#ifndef RP2DEFAULTSHADEREFFECT_H
#define RP2DEFAULTSHADEREFFECT_H

#include "Rp2ShaderEffect.h"

namespace Rp2
{
class DefaultShaderEffect : public ShaderEffect
{
	RP2_DECLARE_RTTI;
	RP2_DECLARE_NAME_ID;

public:
	DefaultShaderEffect();
	virtual ~DefaultShaderEffect();

};

typedef Pointer<DefaultShaderEffect> DefaultShaderEffectPtr;

}

#endif